Valve announces Left 4 Dead 2

Valve has announced a sequel to Left 4 Dead, slated for release on the PC and Xbox 360 platforms this 17 November. Their announcement came this morning at around 2am (Singapore time) during a Microsoft press conference at the Electronic Entertainment Expo (E3).

Left 4 Dead 2 will feature five new campaigns that are linked together as part of a larger and more coherent narrative story. The all-new cast of characters will also develop their personalities as the game progresses.

All of the existing Boss Infected will return, along with new additions. Two of these were shown in a Rock Paper Shotgun exclusive hands-on preview of the game – The Charger, a miniature Tank with a powerful charging attack, and the Wandering Witch, who wanders the entire map instead of staying stationary, forcing the Survivor team to rethink their tactics for Witch evasion.

Melee combat in Left 4 Dead 2 has been expanded. Axes, baseball bats, chainsaws and even frying pans are some of the tools available for players. It is not clear if Valve intends to retain the “right-click” melee attack option in Left 4 Dead, or if it will be completely replaced.

The new and improved AI director has been given the ability to alter the layout of certain sections of the campaign, forcing players to seek out different pathways with each playthrough. The director also has the ability to change weather effects and to create random objects in the game world.

Speaking to Rock Paper Scissors, Valve explained that no major changes to gameplay would be made in Left 4 Dead 2 and that the focus of the sequel is to simply create a bigger, better, and more refined Left 4 Dead experience.

Updated to include more information about the new AI director.

Have your say. Add your comments:

  • Neth

    There would be a few major game changes, which would be missions in the day as compared to the night. This would make the witch wander about as compared to her sitting still at one spot.

    Instead of a Last Stand-type finale, survivors may have to fight through a hazard-filled highway. And also the “Director” can change the layout of the map

  • DomeJr

    L4DSG members, myself included, conclude that.

    Valve fails. Again.

  • Glimmerous.Fop

    Would you kindly elaborate? I really can’t understand all the L4D2-hate that is going on now.

    You need to fully understand the fact that L4D2 was already in development before L4D1 was released. L4D1 was delayed multiple times during its 4-5 year development cycle. Why else would L4D1 be released using a modified Source engine as opposed to the far superior Orange Box engine (that L4D2 is using)?

    I don’t see people complaining when Activision keeps pumping out new Call of Duty games every year (Modern Warfare, World at War, Modern Warfare 2).

  • thelousy

    I guess they’re just not happy that they haven’t gotten their money worth while. Cause so far L4D only had 1 DLC where many were expected and suddenly, poof another L4D appears. Sorta a betrayal kinda feeling.

    *Awaits flamers*

  • Glimmerous.Fop

    Ironic. When sequels take too long to come out, people complain. Now, when a sequel comes out exactly one year after, people still complain. I guess Valve are victims of their own huge success.

  • Matafleur

    I agree a little with those who say that L4D2 is too soon, but I can see where Valve might be coming from.

    Many forget that Turtle Rock Studios was bought over by Valve midway through the development of L4D. I think Valve felt that L4D hasn’t reached it full potential as they didn’t have the chance to add the full Valve input and shine to the game, so they’re pushing out L4D2.

    Hopefully L4D2 will be THE GAME to get. If they push another sequel in 2010 instead of making more DLC, I think Valve would just be hurting the goodwill they’ve built up with their customers.

  • Glimmerous.Fop

    In 2010 we will probably be playing HL2: Episode 3 and Portal 2. I don’t think there will be another Left 4 Dead for a few years after L4D2 is released.

    Which brings us back to the whole point of the “one game per year” argument. How is L4D2 different from any other game published by another game company? If another good game comes out exactly one year after Left 4 Dead is released (let’s use StarCraft 2 as an example), we will all go out and buy it anyway.

    How is SC2 different from L4D2 in this sense. You will still end up buying the good games that come out every year, regardless of WHO made the game and when it is released.. So the entire argument of “not-getting-your-money’s-worth-because-the-game-is-less-than-a-year-old” is complete rubbish, in my opinion.

  • thelousy

    Slight update.

    20 new items and weapons to be out, new zombie special called the Charger.

    Introduction of Inceniary Ammunition. Claims of more co-op and stuff.

  • DomeJr

    Glimm, do check this l4dsg thread out.

    too lazy to copy paste excerpts

    http://forums.l4d.sg/viewtopic.php?f=4&t=787

  • Neth

    Oh and there’s a new game mode which they have not announced yet.

  • Neth

    There would be a few major game changes, which would be missions in the day as compared to the night. This would make the witch wander about as compared to her sitting still at one spot.

    Instead of a Last Stand-type finale, survivors may have to fight through a hazard-filled highway. And also the “Director” can change the layout of the map

  • DomeJr

    L4DSG members, myself included, conclude that.

    Valve fails. Again.

  • Glimmerous.Fop

    Would you kindly elaborate? I really can’t understand all the L4D2-hate that is going on now.

    You need to fully understand the fact that L4D2 was already in development before L4D1 was released. L4D1 was delayed multiple times during its 4-5 year development cycle. Why else would L4D1 be released using a modified Source engine as opposed to the far superior Orange Box engine (that L4D2 is using)?

    I don’t see people complaining when Activision keeps pumping out new Call of Duty games every year (Modern Warfare, World at War, Modern Warfare 2).

  • thelousy

    I guess they’re just not happy that they haven’t gotten their money worth while. Cause so far L4D only had 1 DLC where many were expected and suddenly, poof another L4D appears. Sorta a betrayal kinda feeling.

    *Awaits flamers*

  • Glimmerous.Fop

    Ironic. When sequels take too long to come out, people complain. Now, when a sequel comes out exactly one year after, people still complain. I guess Valve are victims of their own huge success.

  • Matafleur

    I agree a little with those who say that L4D2 is too soon, but I can see where Valve might be coming from.

    Many forget that Turtle Rock Studios was bought over by Valve midway through the development of L4D. I think Valve felt that L4D hasn’t reached it full potential as they didn’t have the chance to add the full Valve input and shine to the game, so they’re pushing out L4D2.

    Hopefully L4D2 will be THE GAME to get. If they push another sequel in 2010 instead of making more DLC, I think Valve would just be hurting the goodwill they’ve built up with their customers.

  • Glimmerous.Fop

    In 2010 we will probably be playing HL2: Episode 3 and Portal 2. I don’t think there will be another Left 4 Dead for a few years after L4D2 is released.

    Which brings us back to the whole point of the “one game per year” argument. How is L4D2 different from any other game published by another game company? If another good game comes out exactly one year after Left 4 Dead is released (let’s use StarCraft 2 as an example), we will all go out and buy it anyway.

    How is SC2 different from L4D2 in this sense. You will still end up buying the good games that come out every year, regardless of WHO made the game and when it is released.. So the entire argument of “not-getting-your-money’s-worth-because-the-game-is-less-than-a-year-old” is complete rubbish, in my opinion.

  • thelousy

    Slight update.

    20 new items and weapons to be out, new zombie special called the Charger.

    Introduction of Inceniary Ammunition. Claims of more co-op and stuff.

  • DomeJr

    Glimm, do check this l4dsg thread out.

    too lazy to copy paste excerpts

    http://forums.l4d.sg/viewtopic.php?f=4&t=787

  • Neth

    Oh and there’s a new game mode which they have not announced yet.