StarCraft II will have no support for LAN multiplayer games, Blizzard’s Vice President of Game Design Rob Pardo confirmed in an interview with IncGamers.
Pardo further explained in the interview that SC2 multiplayer will only be available through Battle.net.
IncGamers further reports that Blizzard clarified that the choice of excluding a LAN feature “is because of the planned technology to be incorporated into Battle.net”.
This change could impact communities which use third-party software, such as Garena or ICCUP, to provide multiplayer outside of the official Battle.net servers.
While this might help Blizzard fight piracy to a certain extent, could this also mean that SC2 will see slow adoption rates in Asia, where most players spend a lot of time playing games in LAN environments such as cyber cafes?
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