Team Fortress 2: Pyro Update, Meet the Pyro announced
Pyromanics, rejoice! Valve has finally announced its long awaited Pyro update on the Team Fortress 2 (TF2) blog. Read more »
Pyromanics, rejoice! Valve has finally announced its long awaited Pyro update on the Team Fortress 2 (TF2) blog. Read more »
With Valve making Team Fortress 2 free-to-play effective yesterday, many gamers – both new players and TF2 veterans – are now giving the game a go. The question is, where do you go to play? NGNT recommends playing on the StarHub e-Club servers as they have good connectivity across most of the Asia-Pacific region. Read on […] Read more »
New e-Club Team Fortress 2 servers were brought back online yesterday evening. NGNT has the full list of new server IPs after the break. Read more »
A StarHub spokesperson has clarified that the telco’s game servers will not be making a return this week. Read more »
AsiaFortress has confirmed that their June mini-LAN competition will take place on 26 June, 12pm at the Colosseum cyber cafe. Read more »
The StarHub game servers and services might be back online as soon as the end of next week, according to a source involved in the server infrastructure upgrade process. Read more »
True to their word, StarHub took their Counter-Strike, Team Fortress 2 and Mumble servers offline just after 12 midnight this morning. UPDATE: The servers may be back as early as next week. Read more about it here. Read more »
Singapore-based Team Fortress 2 community website AsiaFortress is planning a mini-tournament next month, to be held at the Colosseum cyber cafe. Read more »
StarHub will temporarily take its Team Fortress 2 and Counter-Strike 1.6 servers offline on 19 May to make enhancements to its online gaming service, according to an announcement made through StarHub’s Facebook page on Thursday. Read more »
A spokesperson from StarHub has said that the telco hopes to bring the Team Fortress 2 public game servers back online as soon as possible, but did not give any indication of when this will happen or why the servers went offline in the first place. Read more »